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» Modeling Deformable Objects from a Single Depth Camera
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TVCG
2012
248views Hardware» more  TVCG 2012»
11 years 10 months ago
Scanning 3D Full Human Bodies Using Kinects
—Depth camera such as Microsoft Kinect, is much cheaper than conventional 3D scanning devices, and thus it can be acquired for everyday users easily. However, the depth data capt...
Jing Tong, Jin Zhou, Ligang Liu, Zhigeng Pan, Hao ...
ICMCS
2006
IEEE
149views Multimedia» more  ICMCS 2006»
14 years 1 months ago
Improved Graphical Model for Audiovisual Object Tracking
Object tracking plays an important role in multimedia surveillance systems, in which the major types of data are video and audio captured by cameras and microphone arrays. In this...
Hao Tang, Thomas S. Huang
SMILE
1998
Springer
13 years 12 months ago
Automatic 3D Model Construction for Turn-Table Sequences
As virtual worlds demand ever more realistic 3D models, attention is being focussed on systems that can acquire graphical models from real objects. This paper describes a system wh...
Andrew W. Fitzgibbon, Geoffrey Cross, Andrew Zisse...
HRI
2011
ACM
12 years 11 months ago
Learning to interpret pointing gestures with a time-of-flight camera
Pointing gestures are a common and intuitive way to draw somebody’s attention to a certain object. While humans can easily interpret robot gestures, the perception of human beha...
David Droeschel, Jörg Stückler, Sven Beh...
CVPR
2009
IEEE
15 years 2 months ago
Learning Based Automatic Face Annotation for Arbitrary Poses and Expressions from Frontal Images Only
Statistical approaches for building non-rigid deformable models, such as the Active Appearance Model (AAM), have enjoyed great popularity in recent years, but typically require ...
Akshay Asthana (Australian National University), R...