Sciweavers

188 search results - page 9 / 38
» Modeling Deformable Objects from a Single Depth Camera
Sort
View
SIGGRAPH
1998
ACM
13 years 12 months ago
Wires: A Geometric Deformation Technique
Finding effective interactive deformation techniques for complex geometric objects continues to be a challenging problem in modeling and animation. We present an approach that is ...
Karan Singh, Eugene Fiume
SIGGRAPH
2000
ACM
13 years 11 months ago
Pose space deformation: a unified approach to shape interpolation and skeleton-driven deformation
Pose space deformation generalizes and improves upon both shape interpolation and common skeleton-driven deformation techniques. This deformation approach proceeds from the observ...
John P. Lewis, Matt Cordner, Nickson Fong
CVPR
2010
IEEE
13 years 10 months ago
Real-time Tracking of Multiple Occluding Objects using Level Sets
We derive a probabilistic framework for robust, realtime, visual tracking of multiple previously unseen objects from a moving camera. This framework models the discrete depth orde...
Charles Bibby, Ian Reid
TOG
2008
293views more  TOG 2008»
13 years 7 months ago
A perceptually validated model for surface depth hallucination
Capturing detailed surface geometry currently requires specialized equipment such as laser range scanners, which despite their high accuracy, leave gaps in the surfaces that must ...
Mashhuda Glencross, Gregory J. Ward, Francho Melen...
ECCV
2010
Springer
13 years 10 months ago
Depth-Encoded Hough Voting for joint object detection and shape recovery
Detecting objects, estimating their pose and recovering 3D shape information is a critical problem in many vision and robotics applications. This paper addresses the above needs by...