Sciweavers

633 search results - page 15 / 127
» Modeling Deformable Surfaces from Single Videos
Sort
View
IJRR
2000
121views more  IJRR 2000»
13 years 7 months ago
Reconstructing the Shape of a Deformable Membrane from Image Data
In this paper, we study the problem of determining a mathematical description of the surface defined by the shape of a membrane based on an image of it and present an algorithm fo...
Nicola J. Ferrier, Roger W. Brockett
CGF
2006
198views more  CGF 2006»
13 years 7 months ago
Real-Time Weighted Pose-Space Deformation on the GPU
WPSD (Weighted Pose Space Deformation) is an example based skinning method for articulated body animation. The per-vertex computation required in WPSD can be parallelized in a SIM...
Taehyun Rhee, John P. Lewis, Ulrich Neumann
SGP
2004
13 years 10 months ago
A Remeshing Approach to Multiresolution Modeling
Providing a thorough mathematical foundation, multiresolution modeling is the standard approach for global surface deformations that preserve fine surface details in an intuitive ...
Mario Botsch, Leif Kobbelt
MIRAGE
2009
Springer
14 years 2 months ago
Tracking and Retexturing Cloth for Real-Time Virtual Clothing Applications
In this paper, we describe a dynamic texture overlay method from monocular images for real-time visualization of garments in a virtual mirror environment. Similar to looking into a...
Anna Hilsmann, Peter Eisert
ICCV
2007
IEEE
14 years 9 months ago
Convex Optimization for Deformable Surface 3-D Tracking
3?D shape recovery of non-rigid surfaces from 3?D to 2?D correspondences is an under-constrained problem that requires prior knowledge of the possible deformations. State-of-the-a...
Mathieu Salzmann, Richard Hartley, Pascal Fua