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PAMI
2011
13 years 4 months ago
Topology-Adaptive Mesh Deformation for Surface Evolution, Morphing, and Multiview Reconstruction
—Triangulated meshes have become ubiquitous discrete surface representations. In this paper, we address the problem of how to maintain the manifold properties of a surface while ...
Andrei Zaharescu, Edmond Boyer, Radu Horaud
CVPR
2005
IEEE
14 years 11 months ago
Real-Time Non-Rigid Surface Detection
We present a real-time method for detecting deformable surfaces, with no need whatsoever for a priori pose knowledge. Our method starts from a set of wide baseline point matches b...
Julien Pilet, Vincent Lepetit, Pascal Fua
SMA
1999
ACM
205views Solid Modeling» more  SMA 1999»
14 years 1 months ago
A novel FEM-based dynamic framework for subdivision surfaces
Subdivision surfaces have been extensively used to model smooth shapes of arbitrary topology. Recursive subdivision on an userdefined initial control mesh generates a visually pl...
Chhandomay Mandal, Hong Qin, Baba C. Vemuri
JUCS
2010
265views more  JUCS 2010»
13 years 8 months ago
3D Head Pose and Facial Expression Tracking using a Single Camera
: Algorithms for 3D head pose and facial expression tracking using a single camera (monocular image sequences) is presented in this paper. The proposed method is based on a combina...
Lucas D. Terissi, Juan Carlos Gomez
MICCAI
1999
Springer
14 years 1 months ago
Rendering the Unfolded Cerebral Cortex
Classical volume rendering is computed by casting a bundle of parallel rays from a flat viewing plane onto the volume data set, and produces as such a spatially limited view of the...
Junfeng Guo, Ioan Alexandru Salomie, Rudi Deklerck...