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» Modeling Dynamic Component Interfaces
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HCI
2009
13 years 7 months ago
An Open Source Framework for Real-Time, Incremental, Static and Dynamic Hand Gesture Learning and Recognition
Real-time, static and dynamic hand gesture learning and recognition makes it possible to have computers recognize hand gestures naturally. This creates endless possibilities in the...
Todd C. Alexander, Hassan S. Ahmed, Georgios C. An...
PERCOM
2010
ACM
13 years 7 months ago
Towards ontology-driven development of applications for smart environments
—In the environments where heterogeneous devices need to share information, utilize services of each other, and participate as components in various smart applications, it is com...
Artem Katasonov, Marko Palviainen
ITIIS
2010
343views more  ITIIS 2010»
13 years 4 months ago
Dynamic Manipulation of a Virtual Object in Marker-less AR system Based on Both Human Hands
This paper presents a novel approach to control the augmented reality (AR) objects robustly in a marker-less AR system by fingertip tracking and hand pattern recognition. It is kn...
Junchul Chun, Byungsung Lee
CG
2005
Springer
13 years 9 months ago
Enhancing collaboration in virtual reality applications
We derive a complete component framework for transforming standalone VR applications into full-fledged multithreaded Collaborative Virtual Reality Environments (CVREs), after char...
Víctor Theoktisto, Marta Fairén Gonz...
ICCAD
2006
IEEE
152views Hardware» more  ICCAD 2006»
14 years 6 months ago
System-wide energy minimization for real-time tasks: lower bound and approximation
We present a dynamic voltage scaling (DVS) technique that minimizes system-wide energy consumption for both periodic and sporadic tasks. It is known that a system consists of proc...
Xiliang Zhong, Cheng-Zhong Xu