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IVA
2005
Springer
14 years 4 months ago
Modeling Dynamic Perceptual Attention in Complex Virtual Environments
An important characteristic of a virtual human is the ability to direct its perceptual attention to entities and areas in a virtual environment in a manner that appears believable ...
Youngjun Kim, Martin Van Velsen, Randall W. Hill J...
CGF
2005
84views more  CGF 2005»
13 years 10 months ago
Perceptual Evaluation of Impostor Representations for Virtual Humans and Buildings
In large-scale simulations involving complex scenes, such as cities inhabited by crowds, simplifications are almost always necessary to achieve interactive frame-rates. Level of D...
John Hamill, Rachel McDonnell, Simon Dobbyn, Carol...
CHI
2006
ACM
14 years 11 months ago
Attention funnel: omnidirectional 3D cursor for mobile augmented reality platforms
The attention funnel is a general purpose AR interface technique that interactively guides the attention of a user to any object, person, or place in space. The technique utilizes...
Frank Biocca, Arthur Tang, Charles B. Owen, Fan Xi...
VC
2010
197views more  VC 2010»
13 years 5 months ago
A high dynamic range rendering pipeline for interactive applications
High Dynamic Range (HDR) rendering has a growing success in video-games and virtual reality applications, as it improves the image quality and the player's immersion feeling....
Josselin Petit, Roland Brémond
HCI
2007
14 years 9 days ago
Augmented Metacognition Addressing Dynamic Allocation of Tasks Requiring Visual Attention
This paper discusses the use of cognitive models as augmented metacognition on task allocation for tasks requiring visual attention. In the domain of naval warfare, the complex and...
Tibor Bosse, Willem A. van Doesburg, Peter-Paul va...