Active Appearance Models (AAMs) typically only use 50-100 mesh vertices because they are usually constructed from a set of training images with the vertices hand-labeled on them. ...
Krishnan Ramnath, Simon Baker, Iain Matthews, Deva...
We present a fully probabilistic stick-figure model that uses a nonparametric Bayesian distribution over trees for its structure prior. Sticks are represented by nodes in a tree i...
Edward Meeds, David A. Ross, Richard S. Zemel, Sam...
In this work we develop appearance models for computing the similarity between image regions containing deformable objects of a given class in realtime. We introduce the concept o...
Gianfranco Doretto, Jens Rittscher, Peter H. Tu, T...
In this paper we consider modeling data lying on multiple continuous manifolds. In particular, we model the shape manifold of a person performing a motion observed from different ...
Background modeling and subtraction is a core component in motion analysis. The central idea behind such module is to create a probabilistic representation of the static scene tha...
Antoine Monnet, Anurag Mittal, Nikos Paragios, Vis...