—A near-regular texture (NRT) is a geometric and photometric deformation from its regular origin—a congruent wallpaper pattern formed by 2D translations of a single tile. A dyn...
— We present a Graph-based method for low-level segmentation of unfiltered 3D data. The core of this approach is based on the construction of a local neighborhood structure and ...
Segmentation in volumetric images deals with separating `objects' from their `background' in a given 3D data. Usually, one starts with `edge detectors' that give bi...
We present a method that using only an uncalibrated camera allows the capture of object geometry and appearance, and then at a later stage registration and AR overlay into a new s...
In this paper, we propose an algorithm for estimating dense depth information of dynamic scenes from multiple video streams captured using unsynchronized stationary cameras. We so...