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ECCV
2006
Springer
14 years 9 months ago
Tracking Dynamic Near-Regular Texture Under Occlusion and Rapid Movements
We present a dynamic near-regular texture (NRT) tracking algorithm nested in a lattice-based Markov-Random-Field (MRF) model of a 3D spatiotemporal space. One basic observation use...
Wen-Chieh Lin, Yanxi Liu
CVIU
2007
113views more  CVIU 2007»
13 years 7 months ago
Primal sketch: Integrating structure and texture
This article proposes a generative image model, which is called ‘‘primal sketch,’’ following Marr’s insight and terminology. This model combines two prominent classes of...
Cheng-en Guo, Song Chun Zhu, Ying Nian Wu
AAAI
2004
13 years 9 months ago
Reconstruction of 3D Models from Intensity Images and Partial Depth
This paper addresses the probabilistic inference of geometric structures from images. Specifically, of synthesizing range data to enhance the reconstruction of a 3D model of an in...
Luz Abril Torres-Méndez, Gregory Dudek
ICCV
2001
IEEE
14 years 9 months ago
Flux Maximizing Geometric Flows
Several geometric active contour models have been proposed for segmentation in computer vision. The essential idea is to evolve a curve (in 2D) or a surface (in 3D) under constrai...
Alexander Vasilevskiy, Kaleem Siddiqi
ICCSA
2003
Springer
14 years 27 days ago
Information Extraction to Generate Visual Simulations of Car Accidents from Written Descriptions
This paper describes a system to create animated 3D scenes of car accidents from written reports. The text-to-scene conversion process consists of two stages. An information extrac...
Pierre Nugues, Sylvain Dupuy, Arjan Egges