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ECCV
2004
Springer
14 years 9 months ago
Decision Theoretic Modeling of Human Facial Displays
We present a vision based, adaptive, decision theoretic model of human facial displays in interactions. The model is a partially observable Markov decision process, or POMDP. A POM...
Jesse Hoey, James J. Little
SIGECOM
2008
ACM
126views ECommerce» more  SIGECOM 2008»
13 years 7 months ago
Behavioral experiments in networked trade
We report on an extensive series of highly controlled human subject experiments in networked trade. Our point of departure is a simple and well-studied bipartite network exchange ...
J. Stephen Judd, Michael Kearns
IJVR
2007
152views more  IJVR 2007»
13 years 7 months ago
Semantic Representation of Individualized Reaction Movements for Virtual Humans
—Virtual Human (VH) creation aims to provide virtual characters with realistic behavior, which implies endowing them with autonomy in an inhabited virtual environment. Autonomous...
Alejandra García-Rojas, Frédé...
UCS
2007
Springer
14 years 2 months ago
Discriminative Temporal Smoothing for Activity Recognition from Wearable Sensors
Abstract. This paper describes daily life activity recognition using wearable acceleration sensors attached to four different parts of the human body. The experimental data set con...
Jaakko Suutala, Susanna Pirttikangas, Juha Rö...
GECCO
2003
Springer
14 years 1 months ago
On Role of Implicit Interaction and Explicit Communications in Emergence of Social Behavior in Continuous Predators-Prey Pursuit
We present the result of our work on use of genetic programming for evolving social behavior of agents situated in inherently cooperative environment. We use predators-prey pursuit...
Ivan Tanev, Katsunori Shimohara