Sciweavers

4229 search results - page 114 / 846
» Modeling Human Intelligence as A Slow Intelligence System
Sort
View
ATAL
2008
Springer
15 years 6 months ago
MB-AIM-FSI: a model based framework for exploiting gradient ascent multiagent learners in strategic interactions
Future agent applications will increasingly represent human users autonomously or semi-autonomously in strategic interactions with similar entities. Hence, there is a growing need...
Doran Chakraborty, Sandip Sen
AIIDE
2006
15 years 5 months ago
Goal-Directed Hierarchical Dynamic Scripting for RTS Games
Learning how to defeat human players is a challenging task in today's commercial computer games. This paper suggests a goal-directed hierarchical dynamic scripting approach f...
Anders Dahlbom, Lars Niklasson
AAAI
2012
13 years 6 months ago
Learning Behavior Models for Hybrid Timed Systems
A tailored model of a system is the prerequisite for various analysis tasks, such as anomaly detection, fault identification, or quality assurance. This paper deals with the algo...
Oliver Niggemann, Benno Stein, Asmir Vodencarevic,...
AAAI
1996
15 years 5 months ago
Agent Modeling in Expert Critiquing Systems
Expert critiquing systems are a type of humancomputercollaborative system in which a computer agent presents reasoned opinions about a humanagent's problem-solving process fo...
Michael Chin-Ming Fu, Caroline C. Hayes
AISC
2008
Springer
15 years 6 months ago
AISC Meets Natural Typography
Abstract. McDermott [12,13] introduced the concept "Artificial Intelligence meets Natural Stupidity". In this paper, we explore how Artificial Intelligence and Symbolic C...
James H. Davenport