We describe the initial steps in developing an agentbased cognitive architecture designed to support psychologically plausible human variability. The new architecture, COJACK, is ...
We present the first real-world benchmark for sequentiallyoptimal team formation, working within the framework of a class of online football prediction games known as Fantasy Foo...
Tim Matthews, Sarvapali D. Ramchurn, Georgios Chal...
Abstract. How does a virtual agent’s gesturing behavior influence the user’s perception of communication quality and the agent’s personality? This question was investigated ...
We investigate the usability of an eye controlled writing interface that matches the nature of human eye gaze, which always moves and is not immediately able to trigger the selecti...
Existing work on sensor-based activity recognition focuses mainly on single-user activities. However, in real life, activities are often performed by multiple users involving inter...