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» Modeling Human Intelligence as A Slow Intelligence System
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AAAI
2006
13 years 10 months ago
Decision Making in Uncertain Real-World Domains Using DT-Golog
DTGolog, a decision-theoretic agent programming language based on the situation calculus, was proposed to ease some of the computational difficulties associated with Markov Decisi...
Mikhail Soutchanski, Huy Pham, John Mylopoulos
AIIDE
2006
13 years 10 months ago
Mixing Story and Simulation in Interactive Narrative
Simulation is a common feature in computer entertainment. However, in computer games simulation and story are often kept distinct by interleaving interactive play and cut scenes. ...
Mark O. Riedl, Andrew Stern, Don M. Dini
AAAI
2010
13 years 9 months ago
Computing Cost-Optimal Definitely Discriminating Tests
The goal of testing is to discriminate between multiple hypotheses about a system--for example, different fault diagnoses--by applying input patterns and verifying or falsifying t...
Anika Schumann, Jinbo Huang, Martin Sachenbacher
AMAI
2006
Springer
13 years 8 months ago
An algebraic framework for temporal attribute characteristics
Most real-world database applications manage temporal data, i.e., data with associated time references that capture a temporal aspect of the data, typically either when the data i...
Michael H. Böhlen, Johann Gamper, Christian S...
AAMAS
2005
Springer
13 years 8 months ago
Argumentation and the Dynamics of Warranted Beliefs in Changing Environments
One of the most difficult problems in Multi-Agent Systems (MAS) involves representing the knowledge and beliefs of an agent which performs its tasks in a dynamic environment. New p...
Marcela Capobianco, Carlos Iván Chesñ...