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PRESENCE
2007
167views more  PRESENCE 2007»
15 years 3 months ago
TimbreFields: 3D Interactive Sound Models for Real-Time Audio
We describe a methodology for Virtual Reality designers to capture and resynthesize the variations in sound made by objects when we interact with them through contact such as touc...
Richard Corbett, Kees van den Doel, John E. Lloyd,...
WWW
2010
ACM
15 years 11 months ago
Collaborative location and activity recommendations with GPS history data
With the increasing popularity of location-based services, such as tour guide and location-based social network, we now have accumulated many location data on the Web. In this pap...
Vincent Wenchen Zheng, Yu Zheng, Xing Xie, Qiang Y...
COORDINATION
2006
Springer
15 years 7 months ago
Compositional Semantics of an Actor-Based Language Using Constraint Automata
Abstract. Rebeca is an actor-based language which has been successfully applied to model concurrent and distributed systems. The semantics of Rebeca in labeled transition system is...
Marjan Sirjani, Mohammad Mahdi Jaghoori, Christel ...
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CSCLP
2006
Springer
15 years 7 months ago
Cost-Based Filtering for Stochastic Inventory Control
Abstract. An interesting class of production/inventory control problems considers a single product and a single stocking location, given a stochastic demand with a known non-statio...
Armagan Tarim, Brahim Hnich, Roberto Rossi, Steven...
CVPR
2005
IEEE
16 years 6 months ago
Tracking Multiple Objects through Occlusions
We present an approach for tracking varying number of objects through both temporally and spatially significant occlusions. Our method builds on the idea of object permanence to r...
Yan Huang, Irfan A. Essa