In this paper we propose a system to solve a language game, called Guillotine, which requires a player with a strong cultural and linguistic background knowledge. The player obser...
Pierpaolo Basile, Marco Degemmis, Pasquale Lops, G...
We extend a recently developed method [1] for learning the semantics of image databases using text and pictures. We incorporate statistical natural language processing in order to...
A defining characteristic of continuous queries over on-line data streams, possibly bounded by sliding windows, is the potentially infinite and time-evolving nature of their input...
Object Petri nets (OPNs) provide a natural and modular method for modelling many real-world systems. We give a structure-preserving translation of OPNs to Prolog by encoding the O...
Using traditional semantic data modeling, multi-level modeling can be achieved by representing objects in different abstraction hierarchies, namely classification, aggregation and...