This work presents a methodology to formally model and to build collaborative three dimensional interaction tasks in virtual environments using three different tools: Petri Nets, ...
Rafael Rieder, Marcio Sarroglia Pinho, Alberto Bar...
Methodologies, techniques and tools that currently support the embedded systems (ESs) development process prove inadequate for today’s complex ESs. Adopted traditional architect...
Kleanthis C. Thamboulidis, George S. Doukas, Giann...
Abstract--Feature selection is an important challenge in machine learning. Unfortunately, most methods for automating feature selection are designed for supervised learning tasks a...
The standardization of the design of learning games is a contradictory topic: The existence of a rich variety of domains and applications is in conflict with the desire for unifica...
Sebastian Kelle, Roland Klemke, Marion R. Gruber, ...
This paper presents a novel method for surface recovery from discrete 3D point data sets. In order to produce improved reconstruction results, the algorithm presented in this paper...