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ISVC
2007
Springer
14 years 3 months ago
A GPU Framework for the Visualization and On-the-Fly Amplification of Real Terrains
This paper describes a GPU framework for the real-time visualization of natural textured terrains, as well as the steps that are needed to populate them on-the-fly with tens of tho...
Yacine Amara, Sylvain Meunier, Xavier Marsault
CGI
2000
IEEE
14 years 1 months ago
Simulated Patient for Orthognathic Surgery
Orthognathic surgery corrects a wide range of minor and major facial and jaw irregularities. This surgery will improve the patients’ ability to chew, speak and breathe. In many ...
Horace Ho-Shing Ip, Christy S. B. Kot, James Xia
JCC
2008
84views more  JCC 2008»
13 years 9 months ago
Explicit ion, implicit water solvation for molecular dynamics of nucleic acids and highly charged molecules
: An explicit ion, implicit water solvent model for molecular dynamics was developed and tested with DNA and RNA simulations. The implicit water model uses the finite difference Po...
Ninad V. Prabhu, Manoranjan Panda, Qingyi Yang, Ki...
ICWS
2010
IEEE
13 years 10 months ago
Extending BPMN for Supporting Customer-Facing Service Quality Requirements
Service-oriented computing promises to create flexible business processes and applications on demand by dynamically assembling loosely coupled services within and across organizati...
Kawther Saeedi, Liping Zhao, Pedro R. Falcone Samp...
HPDC
2010
IEEE
13 years 10 months ago
Multi-GPU volume rendering using MapReduce
In this paper we present a multi-GPU parallel volume rendering implemention built using the MapReduce programming model. We give implementation details of the library, including s...
Jeff A. Stuart, Cheng-Kai Chen, Kwan-Liu Ma, John ...