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» Modeling Physical Hypermedia Applications
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ICMI
2009
Springer
146views Biometrics» more  ICMI 2009»
14 years 4 months ago
Learning from preferences and selected multimodal features of players
The influence of multimodal sources of input data to the construction of accurate computational models of user preferences is investigated in this paper. The case study presented...
Georgios N. Yannakakis
MICCAI
2000
Springer
14 years 1 months ago
Modifying Soft Tissue Models: Progressive Cutting with Minimal New Element Creation
Surgical simulation is a promising technology for training medical students and planning procedures. One major requirement for these simulation systems is a method to generate real...
Andrew B. Mor, Takeo Kanade
VRML
1995
ACM
14 years 1 months ago
Internetwork Infrastructure Requirements for Virtual Environments
Virtual environments (VEs) are a broad multidisciplinary research area that includes all aspects of computer science, virtual reality, virtual worlds, teleoperation and telepresenc...
Donald P. Brutzman, Michael R. Macedonia, Michael ...
VW
2000
Springer
107views Virtual Reality» more  VW 2000»
14 years 1 months ago
Generic 3D Ball Animation Model for Networked Interactive VR Environments
This paper describes a versatile, robust, and parametric ball animation model that can be used in many types of interactive Virtual Reality (VR) environments. The generic model is ...
Hansrudi Noser, Christian Stern, Peter Stucki, Dan...
PERCOM
2005
ACM
14 years 9 months ago
Modeling Context-Aware e-Learning Scenarios
In the last decade, e-learning has been introduced to a variety of blended learning scenarios, such as life-long learning, University lectures, and game-based learning. In all the...
Michael Derntl, Karin Anna Hummel