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» Modeling Selective Perception of Complex, Natural Scenes
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IROS
2006
IEEE
165views Robotics» more  IROS 2006»
14 years 1 months ago
Grounded Situation Models for Robots: Where words and percepts meet
— Our long-term objective is to develop robots that engage in natural language-mediated cooperative tasks with humans. To support this goal, we are developing an amodal represent...
Nikolaos Mavridis, Deb Roy
COGSCI
2004
97views more  COGSCI 2004»
13 years 7 months ago
A rhythm recognition computer program to advocate interactivist perception
This paper advocates the main ideas of the interactive model of representation of Mark Bickhard and the assimilation/accommodation framework of Jean Piaget, through a rhythm recog...
Jean-Christophe Buisson
IWINAC
2005
Springer
14 years 1 months ago
Model Performance for Visual Attention in Real 3D Color Scenes
Abstract. Visual attention is the ability of a vision system, be it biological or artificial, to rapidly detect potentially relevant parts of a visual scene. The saliency-based mo...
Heinz Hügli, Timothée Jost, Nabil Ouer...
GRAPHITE
2005
ACM
14 years 1 months ago
Selective component-based rendering
The computational requirements of full global illumination rendering are such that it is still not possible to achieve high-fidelity graphics of very complex scenes in a reasonab...
Kurt Debattista, Veronica Sundstedt, Luís P...
CVPR
2009
IEEE
15 years 2 months ago
Actions in context
This paper exploits the context of natural dynamic scenes for human action recognition in video. Human actions are frequently constrained by the purpose and the physical propert...
Marcin Marszalek (INRIA), Ivan Laptev (INRIA), Cor...