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CMOT
2000
123views more  CMOT 2000»
13 years 7 months ago
Nonadditive Shortest Paths: Subproblems in Multi-Agent Competitive Network Models
A variety of different multi-agent (competitive) network models have been described in the literature. Computational techniques for solving such models often involve the iterative...
Steven A. Gabriel, David Bernstein
CIG
2006
IEEE
14 years 1 months ago
A Coevolutionary Model for The Virus Game
— In this paper, coevolution is used to evolve Artificial Neural Networks (ANN) which evaluate board positions of a two player zero-sum game (The Virus Game). The coevolved neura...
Peter I. Cowling, M. H. Naveed, M. A. Hossain
TOMACS
1998
140views more  TOMACS 1998»
13 years 7 months ago
Technical Note: A Hierarchical Computer Architecture Design and Simulation Environment
architectures at multiple levels of abstraction, encompassing both hardware and software. It has five modes of operation (Design, Model Validation, Build Simulation, Simulate Syste...
Paul S. Coe, Fred W. Howell, Roland N. Ibbett, Lau...
HPCC
2009
Springer
14 years 13 days ago
Grid Network Dimensioning by Modeling the Deadline Constrained Bulk Data Transfers
—Grid applications need to move large amounts of data between distributed resources within deterministic time frames. In most cases it is possible to specify the volume and the d...
Kashif Munir, Pascale Vicat-Blanc Primet, Michael ...
NN
2007
Springer
267views Neural Networks» more  NN 2007»
13 years 7 months ago
Modeling of gene regulatory networks with hybrid differential evolution and particle swarm optimization
In the last decade, recurrent neural networks (RNNs) have attracted more efforts in inferring genetic regulatory networks (GRNs), using time series gene expression data from micro...
Rui Xu, Ganesh K. Venayagamoorthy, Donald C. Wunsc...