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CGF
2004
175views more  CGF 2004»
13 years 7 months ago
DiFi: Fast 3D Distance Field Computation Using Graphics Hardware
We present an algorithm for fast computation of discretized 3D distance fields using graphics hardware. Given a set of primitives and a distance metric, our algorithm computes the...
Avneesh Sud, Miguel A. Otaduy, Dinesh Manocha
EUROPAR
2007
Springer
13 years 11 months ago
Efficient Parallel Simulation of Large-Scale Neuronal Networks on Clusters of Multiprocessor Computers
To understand the principles of information processing in the brain, we depend on models with more than 105 neurons and 109 connections. These networks can be described as graphs o...
Hans E. Plesser, Jochen M. Eppler, Abigail Morriso...
HICSS
2009
IEEE
98views Biometrics» more  HICSS 2009»
14 years 2 months ago
Replicating and Sharing Computer Security Laboratory Environments
Many institutions are currently investigating the feasibility of creating Computer Security Laboratory environments for their researchers and students. This paper compares four of...
Kara L. Nance, Brian Hay, Ronald Dodge, James Wrub...
GI
2004
Springer
14 years 1 months ago
A Scalable Architecture for Multiplayer Computer Games
: The concept of Massively Multiplayer Games (MMG) recently has spread into all classical genres of real-time computer games. This paper summarizes our work on a novel proxy server...
Jens Müller 0004, Sergei Gorlatch
BMCBI
2010
123views more  BMCBI 2010»
13 years 8 months ago
Computationally efficient flux variability analysis
Background: Flux variability analysis is often used to determine robustness of metabolic models in various simulation conditions. However, its use has been somehow limited by the ...
Steinn Gudmundsson, Ines Thiele