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SI3D
2010
ACM
14 years 2 months ago
Parallel Banding Algorithm to compute exact distance transform with the GPU
We propose a Parallel Banding Algorithm (PBA) on the GPU to compute the exact Euclidean Distance Transform (EDT) for a binary image in 2D and higher dimensions. Partitioning the i...
Thanh-Tung Cao, Ke Tang, Anis Mohamed, Tiow Seng T...
IPPS
2009
IEEE
14 years 2 months ago
Robust sequential resource allocation in heterogeneous distributed systems with random compute node failures
—The problem of finding efficient workload distribution techniques is becoming increasingly important today for heterogeneous distributed systems where the availability of comp...
Vladimir Shestak, Edwin K. P. Chong, Anthony A. Ma...
MM
2004
ACM
277views Multimedia» more  MM 2004»
14 years 1 months ago
Avatar-mediated face tracking and lip reading for human computer interaction
Advanced human computer interaction requires automatic reading of human face in order to make the computer interact with human in the same way as human-to-human communication. We ...
Xiaozhou Wei, Lijun Yin, Zhiwei Zhu, Qiang Ji
CII
2006
141views more  CII 2006»
13 years 8 months ago
FPGA-based tool path computation: An application for shoe last machining on CNC lathes
Tool path generation is one of the most complex problems in Computer Aided Manufacturing. Although some efficient strategies have been developed, most of them are only useful for s...
Antonio Jimeno, José Luis Sánchez, H...

Publication
179views
15 years 6 months ago
Characteristics of Destination Address Locality in Computer Networks: A Comparison of Caching Schemes
The size of computer networks, along with their bandwidths, is growing exponentially. To support these large, high-speed networks, it is neccessary to be able to forward packets in...
R. Jain