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SIGGRAPH
2010
ACM
14 years 4 days ago
Toward evaluating material design interface paradigms for novice users
Material design is the process by which artists specify the reflectance properties of a surface, such as its diffuse color and specular roughness. We present a user study to eval...
William B. Kerr, Fabio Pellacini
RT
2001
Springer
14 years 2 days ago
Real-Time High Dynamic Range Texture Mapping
This paper presents a technique for representing and displaying high dynamic-range texture maps (HDRTMs) using current graphics hardware. Dynamic range in real-world environments o...
Jonathan Cohen, Chris Tchou, Tim Hawkins, Paul E. ...
SIGSOFT
2000
ACM
14 years 16 hour ago
Integrating active information delivery and reuse repository systems
Although software reuse can improve both the quality and productivity of software development, it will not do so until software developers stop believing that it is not worth thei...
Yunwen Ye, Gerhard Fischer, Brent Reeves
AGENTS
2000
Springer
14 years 11 hour ago
MAS Infrastructure: Definitions, Needs and Prospects
This paper attempts to articulate the general role of infrastructure for multi-agent systems (MAS), and why infrastructure is a particularly critical issue if we are to increase th...
Les Gasser
SIGGRAPH
1999
ACM
13 years 12 months ago
Multiresolution Mesh Morphing
We present a new method for user controlled morphing of two homeomorphic triangle meshes of arbitrary topology. In particular we focus on the problem of establishing a corresponde...
Aaron W. F. Lee, David P. Dobkin, Wim Sweldens, Pe...
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