Peer-to-peer (P2P) is a system of overlay networks such that participants can potentially take symmetrical roles. This translates itself into a design based on the philosophy of L...
This paper examines new forms of collaboration between producers and consumers that are emerging in the digital entertainment space. Taking the case of the video-game industry, we...
A qualitative study was conducted to explore how subjects use social networking sites and instant messenger to engage in interpersonal relationships. The results were used to deve...
In this paper, we study the spread of influence through a social network, in a model initially studied by Kempe, Kleinberg and Tardos [14, 15]: We are given a graph modeling a soc...
Abstract. We study the use of viral marketing strategies on social networks that seek to maximize revenue from the sale of a single product. We propose a model in which the decisio...
David Arthur, Rajeev Motwani, Aneesh Sharma, Ying ...