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NETGAMES
2004
ACM
14 years 2 months ago
Lightweight QoS-support for networked mobile gaming
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
CAISE
2004
Springer
14 years 2 months ago
Network-based Business Process Management: a Discussion on Embedding Business Logic in Communications Networks
Advanced Business Process Management (BPM) tools enable the decomposition of previously integrated and often ill-defined processes into reusable process modules. These process modu...
Louis-François Pau, Peter H. M. Vervest
JAR
2007
104views more  JAR 2007»
13 years 8 months ago
Student Proof Exercises Using MathsTiles and Isabelle/HOL in an Intelligent Book
The Intelligent Book project aims to improve online education by designing materials that can model the subject matter they teach, in the manner of a Reactive Learning Environment...
William Billingsley, Peter Robinson
VC
2008
93views more  VC 2008»
13 years 8 months ago
Real-time editing and relighting of homogeneous translucent materials
Existing techniques for fast, high-quality rendering of translucent materials often fix BSSRDF parameters at precomputation time. We present a novel method for accurate rendering a...
Rui Wang 0004, Ewen Cheslack-Postava, Rui Wang 000...
VLDB
2004
ACM
111views Database» more  VLDB 2004»
14 years 1 months ago
Technology Challenges in a Data Warehouse
This presentation will discuss several database technology challenges that are faced when building a data warehouse. It will touch on the challenges posed by high capacity drives ...
Ramesh Bhashyam