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CGVR
2008
13 years 9 months ago
Generating Smooth Virtual Reality Maps Using 3D Building Blocks
- In this paper, we describe a 3D modeling program called RMBL3D, Realistic Maps Built like Legos, which manipulates the architectural repetition in building structures to produce ...
Bradley J. Wimpey, Walter D. Potter
MRCO
2005
Springer
14 years 1 months ago
Using Activity Theory to Model Context Awareness
Abstract. One of the cornerstones of any intelligent entity is the ability to understand how occurrences in the surrounding world influence its own behaviour. Different states, o...
Anders Kofod-Petersen, Jörg Cassens
ICML
2010
IEEE
13 years 8 months ago
3D Convolutional Neural Networks for Human Action Recognition
We consider the fully automated recognition of actions in uncontrolled environment. Most existing work relies on domain knowledge to construct complex handcrafted features from in...
Shuiwang Ji, Wei Xu, Ming Yang, Kai Yu
FTDCS
1997
IEEE
13 years 11 months ago
The Saga Security System: A Security Architecture for Open Distributed Systems
In the paper we present an overview of Saga Security System, a security architecture in open distributed systems. An agent in Saga Security System is called a Saga Agent. The auth...
Masakazu Soshi, Mamoru Maekawa
TASLP
2010
126views more  TASLP 2010»
13 years 6 months ago
Modeling Music as a Dynamic Texture
—We consider representing a short temporal fragment of musical audio as a dynamic texture, a model of both the timbral and rhythmical qualities of sound, two of the important asp...
Luke Barrington, Antoni B. Chan, Gert R. G. Lanckr...