The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...
This research presents an integrated simulation modelingDesign For Six Sigma (DFSS) framework to study the design and process issues in a server manufacturing environment. The ser...
Sreekanth Ramakrishnan, Pei-Fang Tsai, Christiana ...
Virtual worlds may be enabling technologies for the next generation of business models, practices and innovations in service. We situate our research within the field of service s...
To date the most popular and sophisticated types of virtual worlds can be found in the area of video gaming, especially in the genre of Massively Multiplayer Online Role Playing Ga...