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SIMVIS
2007
13 years 9 months ago
Market Research Using a Virtual Test Store on Gaming Technology
We present the market research tool ShelfAware which implements a virtual test store of a grocery store using gaming technology available on PCs. The purpose of ShelfAware is to s...
Wolfgang Leister, Ingvar Tjøstheim, Joachim...
AISM
2004
13 years 9 months ago
Understanding Challenges of Information Security Culture: A Methodological Issue
Although, many organisations have implemented technical solutions to protect information resources from adverse events, internal security breaches continue to occur. Therefore an ...
Omar Zakaria
AVI
2006
13 years 9 months ago
Programming rich interactions using the hierarchical state machine toolkit
Structured graphics models such as Scalable Vector Graphics (SVG) enable designers to create visually rich graphics for user interfaces. Unfortunately current programming tools ma...
Renaud Blanch, Michel Beaudouin-Lafon
CRIWG
2004
13 years 9 months ago
An Integrated Approach for Analysing and Assessing the Performance of Virtual Learning Groups
Collaborative distance learning involves a variety of elements and factors that have to be considered and measured in order to analyse and assess group and individual performance m...
Thanasis Daradoumis, Alejandra Martínez-Mon...
ECIS
2004
13 years 9 months ago
Security and privacy in a structured information network
The lack of trust amongst consumers and concerns about disclosing personal information are commonly seen as a major impediment to the growth of e-commerce. This is a consequence o...
Tuomas Valtonen, Tero Reuna, Kalle Luhtinen