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ECAI
2006
Springer
13 years 11 months ago
Cheating Is Not Playing: Methodological Issues of Computational Game Theory
Abstract. Computational Game Theory is a way to study and evaluate behaviors using game theory models, via agent-based computer simulations. One of the most known example of this a...
Bruno Beaufils, Philippe Mathieu
VRML
1995
ACM
13 years 11 months ago
Internetwork Infrastructure Requirements for Virtual Environments
Virtual environments (VEs) are a broad multidisciplinary research area that includes all aspects of computer science, virtual reality, virtual worlds, teleoperation and telepresenc...
Donald P. Brutzman, Michael R. Macedonia, Michael ...
CASES
2005
ACM
13 years 10 months ago
Optimizing stream programs using linear state space analysis
Digital Signal Processing (DSP) is becoming increasingly widespread in portable devices. Due to harsh constraints on power, latency, and throughput in embedded environments, devel...
Sitij Agrawal, William Thies, Saman P. Amarasinghe
PODS
2010
ACM
228views Database» more  PODS 2010»
13 years 9 months ago
Capturing missing tuples and missing values
Databases in real life are often neither entirely closed-world nor entirely open-world. Indeed, databases in an enterprise are typically partially closed, in which a part of the d...
Wenfei Fan, Floris Geerts
CORR
2008
Springer
126views Education» more  CORR 2008»
13 years 9 months ago
Intrinsically Universal Cellular Automata
Abstract. We introduce a natural class of cellular automata characterised by a property of the local transition law without any assumption on the states set. We investigate some al...
Nicolas Ollinger