Abstract. Computational Game Theory is a way to study and evaluate behaviors using game theory models, via agent-based computer simulations. One of the most known example of this a...
Virtual environments (VEs) are a broad multidisciplinary research area that includes all aspects of computer science, virtual reality, virtual worlds, teleoperation and telepresenc...
Donald P. Brutzman, Michael R. Macedonia, Michael ...
Digital Signal Processing (DSP) is becoming increasingly widespread in portable devices. Due to harsh constraints on power, latency, and throughput in embedded environments, devel...
Sitij Agrawal, William Thies, Saman P. Amarasinghe
Databases in real life are often neither entirely closed-world nor entirely open-world. Indeed, databases in an enterprise are typically partially closed, in which a part of the d...
Abstract. We introduce a natural class of cellular automata characterised by a property of the local transition law without any assumption on the states set. We investigate some al...