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MHCI
2004
Springer
14 years 27 days ago
Dynamic Primitives for Gestural Interaction
We describe the implementation of an interaction technique which allows users to store and retrieve information and computational functionality on different parts of their body. W...
Steven Strachan, Roderick Murray-Smith, Ian Oakley...
CVPR
2012
IEEE
11 years 10 months ago
Multi-view latent variable discriminative models for action recognition
Many human action recognition tasks involve data that can be factorized into multiple views such as body postures and hand shapes. These views often interact with each other over ...
Yale Song, Louis-Philippe Morency, Randall Davis
CVPR
2011
IEEE
13 years 3 months ago
Tracking 3D Human Pose with Large Root Node Uncertainty
Representing articulated objects as a graphical model has gained much popularity in recent years, often the root node of the graph describes the global position and orientation of...
Ben Daubney, Xianghua Xie
NIPS
2001
13 years 9 months ago
Unsupervised Learning of Human Motion Models
This paper presents an unsupervised learning algorithm that can derive the probabilistic dependence structure of parts of an object (a moving human body in our examples) automatic...
Yang Song, Luis Goncalves, Pietro Perona
ACHI
2008
IEEE
14 years 2 months ago
Tailoring Model-Based Techniques to Facial Expression Interpretation
Computers have been widely deployed to our daily lives, but human-computer interaction still lacks intuition. Researchers intend to resolve these shortcomings by augmenting tradit...
Matthias Wimmer, Christoph Mayer, Sylvia Pietzsch,...