While the problem of tracking 3D human motion has been widely studied, most approaches have assumed that the person is isolated and not interacting with the environment. Environme...
Abstract. We propose a hierarchical process for inferring the 3D pose of a person from monocular images. First we infer a learned view-based 2D body model from a single image using...
We introduce a generic and efficient method for 2D and 3D shape estimation via density Þelds. Our method models shape as a density map and uses the notion of density to Þt a mod...
Web-based 3D facial animation is an alternative of face to face communication. Animating 3D human faces is also a difficult task because of the substantive non-rigid facial motions...
This paper addresses the pose recovery problem of a particular articulated object: the human body. In this model-based approach, the 2D-shape is associated to the corresponding st...