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AVSS
2006
IEEE
14 years 2 months ago
3D Human Motion Analysis in Monocular Video Techniques and Challenges
Extracting meaningful 3D human motion information from video sequences is of interest for applications like intelligent humancomputer interfaces, biometrics, video browsing and ind...
Cristian Sminchisescu
PG
2002
IEEE
14 years 1 months ago
A Simple Method for Modeling Wrinkles on Human Skin
Realism of rendered human skin can be strongly enhanced by taking into account skin wrinkles. However, modeling wrinkles is a difficult task, and considerable time and effort are ...
Yosuke Bando, Takaaki Kuratate, Tomoyuki Nishita
MICCAI
2004
Springer
14 years 9 months ago
Human Spine Posture Estimation Method from Human Images to Calculate Physical Forces Working on Vertebrae
This paper describes a method for estimating a human spine posture from human images using a human spine model to compute the rough approximation of the physical forces working on ...
Daisuke Furukawa, Takayuki Kitasaka, Kensaku Mori,...
VLSM
2005
Springer
14 years 2 months ago
Incorporating Rigid Structures in Non-rigid Registration Using Triangular B-Splines
For non-rigid registration, the objects in medical images are usually treated as a single deformable body with homogeneous stiffness distribution. However, this assumption is inval...
Kexiang Wang, Ying He 0001, Hong Qin
CVPR
2007
IEEE
14 years 10 months ago
Fast Human Pose Estimation using Appearance and Motion via Multi-Dimensional Boosting Regression
We address the problem of estimating human pose in video sequences, where rough location has been determined. We exploit both appearance and motion information by defining suitabl...
Alessandro Bissacco, Ming-Hsuan Yang, Stefano Soat...