We present a novel method to transfer speech animation recorded in low resolution videos onto realistic 3D facial models. Unsupervised learning is utilized on a speech video corpus...
Abstract. A real-time, large scale, leaky-integrate-and-fire neural network processor realized using FPGA is presented. This has been designed, as part of a collaborative project,...
Martin J. Pearson, Ian Gilhespy, Kevin N. Gurney, ...
System-level design methodologies for embedded HW/SW systems face several challenges: In order to be susceptible to systematic formal analysis based on state-space exploration, a ...
In the present paper, we propose a particle-based method for the visual simulation of explosive flames. This method consists of a numerical simulation method based on a fluid mode...
The development of object-oriented software starts from requirements expressed commonly as Use Cases. The requirements are then converted into a conceptual or analysis model. Analy...