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» Modeling and Rendering Methods of Clouds
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CGF
2007
113views more  CGF 2007»
13 years 10 months ago
Real-time homogenous translucent material editing
This paper presents a novel method for real-time homogenous translucent material editing under fixed illumination. We consider the complete analytic BSSRDF model proposed by Jens...
Kun Xu, Yue Gao, Yong Li, Tao Ju, Shi-Min Hu
BIOINFORMATICS
2004
86views more  BIOINFORMATICS 2004»
13 years 10 months ago
Transposable element annotation of the rice genome
Motivation: The high content of repetitive sequences in the genomes of many higher eukaryotes renders the task of annotating them computationally intensive. Presently, the only wi...
Nikoleta Juretic, Thomas E. Bureau, Richard M. Bru...
IJCNLP
2004
Springer
14 years 3 months ago
Phoneme-Based Transliteration of Foreign Names for OOV Problem
One problem seriously affecting CLIR performance is the processing of queries with embedded foreign names. A proper noun dictionary is never complete rendering name translation fr...
Wei Gao, Kam-Fai Wong, Wai Lam
CGF
2008
139views more  CGF 2008»
13 years 10 months ago
CHC++: Coherent Hierarchical Culling Revisited
We present a new algorithm for efficient occlusion culling using hardware occlusion queries. The algorithm significantly improves on previous techniques by making better use of te...
Oliver Mattausch, Jirí Bittner, Michael Wim...
PRESENCE
2000
94views more  PRESENCE 2000»
13 years 9 months ago
Virtual Environments with Four or More Spatial Dimensions
We describe methods for displaying complex, texturemapped environments with four or more spatial dimensions that allow for real-time interaction. At any one moment in time, a thre...
Michael D'Zmura, Philippe Colantoni, Gregory Seyra...