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» Modeling and Rendering Methods of Clouds
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CLEIEJ
2010
13 years 7 months ago
Hybrid Rugosity Mesostructures (HRMs) for fast and accurate rendering of fine haptic detail
The haptic rendering of surface mesostructure (fine relief features) in dense triangle meshes requires special structures, equipment, and high sampling rates for detailed perceptio...
Víctor Theoktisto, Marta Fairén Gonz...
CGF
1999
123views more  CGF 1999»
13 years 9 months ago
Computer-Generated Graphite Pencil Rendering of 3D Polygonal Models
Researchers in non-photorealistic rendering have investigated the display of three-dimensional worlds using various display models. In particular, recent work has focused on the m...
Mario Costa Sousa, John W. Buchanan
ICASSP
2011
IEEE
13 years 1 months ago
Accurate non-iterative depth layer extraction algorithm for image based rendering
Image based rendering is an attractive alternative for generating novel views compared to model based rendering due to its lower complexity and potential for photo-realistic resul...
James Pearson, Pier Luigi Dragotti, Mike Brookes
DAGM
2005
Springer
14 years 3 months ago
Cluster-Based Point Cloud Analysis for Rapid Scene Interpretation
A histogram-based method for the interpretation of three-dimensional (3D) point clouds is introduced, where point clouds represent the surface of a scene of multiple objects and ba...
Eric Wahl, Gerd Hirzinger
TOH
2008
98views more  TOH 2008»
13 years 9 months ago
Six-DoF Haptic Rendering of Contact Between Geometrically Complex Reduced Deformable Models
Real-time evaluation of distributed contact forces between rigid or deformable 3D objects is a key ingredient of 6-DoF force-feedback rendering. Unfortunately, at very high tempora...
Jernej Barbic, Doug L. James