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» Modeling and Rendering Methods of Clouds
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CGI
1998
IEEE
14 years 2 months ago
Deformable Surfaces for Feature Based Indirect Volume Rendering
In this paper we present an indirect volume visualization method, based on the deformable surface model, which is a three dimensional extension of the snake segmentation method. I...
Christoph Lürig, Leif Kobbelt, Thomas Ertl
RT
2001
Springer
14 years 2 months ago
Opacity Shadow Maps
Opacity shadow maps approximate light transmittance inside a complex volume with a set of planar opacity maps. A volume made of standard primitives (points, lines, and polygons) i...
Tae-Yong Kim 0002, Ulrich Neumann
ICDCS
2011
IEEE
12 years 9 months ago
Economical and Robust Provisioning of N-Tier Cloud Workloads: A Multi-level Control Approach
—Resource provisioning for N-tier web applications in Clouds is non-trivial due to at least two reasons. First, there is an inherent optimization conflict between cost of resour...
PengCheng Xiong, Zhikui Wang, Simon Malkowski, Qin...
WSCG
2003
140views more  WSCG 2003»
13 years 11 months ago
Interactive Rendering Technique for Realistic Oriental Painting
Interactive and realistic rendering of various effects which are appeared in the real world paintings can be used for several applications such as animation or education. For West...
Young-Jung Yu, Do-Hoon Lee, Young Bok Lee, Hwan-Gu...
CGF
2004
94views more  CGF 2004»
13 years 9 months ago
Hardware-Accelerated Rendering of Photo Hulls
This paper presents an efficient hardware-accelerated method for novel view synthesis from a set of images or videos. Our method is based on the photo hull representation, which i...
Ming Li, Marcus A. Magnor, Hans-Peter Seidel