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» Modeling and Rendering Methods of Clouds
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ICCV
1999
IEEE
14 years 11 months ago
Appearance Compression and Synthesis based on 3D Model for Mixed Reality
Rendering photorealistic virtual objects from their real images is one of the main research issues in mixed reality systems. We previously proposed the Eigen-Texture method, a new...
Ko Nishino, Yoichi Sato, Katsushi Ikeuchi
SMI
2006
IEEE
144views Image Analysis» more  SMI 2006»
14 years 3 months ago
Robust Alignment of Multi-view Range Data to CAD Model
Surface matching is a common task in computer graphics and computer vision. In this paper, we introduce a novel algorithm that aligns scanned point-based surfaces to the related 3...
Xinju Li, Igor Guskov, Jacob Barhak
CVPR
2012
IEEE
12 years 10 days ago
2.5D building modeling by discovering global regularities
We introduce global regularities in the 2.5D building modeling problem, to reflect the orientation and placement similarities between planar elements in building structures. Give...
Qian-Yi Zhou, Ulrich Neumann
CVGIP
2007
99views more  CVGIP 2007»
13 years 10 months ago
Meshless geometric subdivision
Point-based surface processing has developed into an attractive alternative to mesh-based processing techniques for a number of geometric modeling applications. By working with po...
Carsten Moenning, Facundo Mémoli, Guillermo...
DEXAW
2002
IEEE
151views Database» more  DEXAW 2002»
14 years 2 months ago
Domain-Independent eNegotiation Design: Prospects, Methods, and Challenges
Designing electronic markets is still a rather intricate process. eNegotiation - and thereby trading rules - embody the core of the institution ”electronic market”. Although s...
Dirk Neumann, Christof Weinhardt