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» Modeling and Rendering Methods of Clouds
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CGF
2002
127views more  CGF 2002»
13 years 9 months ago
Projective Texture Mapping with Full Panorama
Projective texture mapping is used to project a texture map onto scene geometry. It has been used in many applications, since it eliminates the assignment of fixed texture coordin...
Dongho Kim, James K. Hahn
WACV
2008
IEEE
14 years 4 months ago
Segmentation of Salient Regions in Outdoor Scenes Using Imagery and 3-D Data
This paper describes a segmentation method for extracting salient regions in outdoor scenes using both 3-D laser scans and imagery information. Our approach is a bottomup attentiv...
Gunhee Kim, Daniel F. Huber, Martial Hebert
VC
2010
168views more  VC 2010»
13 years 4 months ago
From sentence to emotion: a real-time three-dimensional graphics metaphor of emotions extracted from text
This paper presents a novel concept: a graphical representation of human emotion extracted from text sentences. The major contributions of this paper are the following. First, we p...
Stéphane Gobron, Junghyun Ahn, Georgios Pal...
CG
2007
Springer
13 years 10 months ago
Graphtracker: A topology projection invariant optical tracker
In this paper, we describe a new optical tracking algorithm for pose estimation of interaction devices in virtual and augmented reality. Given a 3D model of the interaction device...
Ferdi A. Smit, Arjen van Rhijn, Robert van Liere
CGI
2004
IEEE
14 years 1 months ago
Fast Environmental Lighting for Local-PCA Encoded BTFs
Rendering geometric models with complex surface materials in arbitrary lighting environments is a challenging problem. In order to relight and render geometries covered with compl...
Gero Müller, Jan Meseth, Reinhard Klein