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» Modeling and Rendering for Realistic Facial Animation
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ICCV
2001
IEEE
14 years 10 months ago
Cloning Your Own Face with a Desktop Camera
: We have developed an easy and cost-effective system that constructs textured 3D animated face models from videos with minimal user interaction. Our system first takes, with an or...
Zhengyou Zhang, Zicheng Liu, Dennis Adler, Michael...
IJVR
2007
101views more  IJVR 2007»
13 years 8 months ago
Affective Multimodal Control of Virtual
—In this paper we report about the use of computer generated affect to control body and mind of cognitively modeled virtual characters. We use the computational model of affect A...
Martin Klesen, Patrick Gebhard
IROS
2006
IEEE
148views Robotics» more  IROS 2006»
14 years 2 months ago
Design and Evaluation of Emotion-Display EDDIE
— This paper focuses on the development of EDDIE, a flexible low-cost emotion-display with 23 degrees of freedom. Actuators are assigned to particular action units of the facial...
Stefan Sosnowski, Ansgar Bittermann, Kolja Kü...
SG
2005
Springer
14 years 2 months ago
Virtual Camera Planning: A Survey
Modelling, animation and rendering has dominated research computer graphics yielding increasingly rich and realistic virtual worlds. The complexity, richness and quality of the vir...
Marc Christie, Rumesh Machap, Jean-Marie Normand, ...
ICCV
2003
IEEE
14 years 1 months ago
Modeling Textured Motion : Particle, Wave and Sketch
In this paper, we present a generative model for textured motion phenomena, such as falling snow, wavy river and dancing grass, etc. Firstly, we represent an image as a linear sup...
Yizhou Wang, Song Chun Zhu