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» Modeling and Rendering for Realistic Facial Animation
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CG
2006
Springer
13 years 8 months ago
Facial animation based on context-dependent visemes
This paper presents a novel approach for the generation of realistic speech synchronized 3D facial animation that copes with anticipatory and perseveratory coarticulation. The met...
José Mario De Martino, Léo Pini Maga...
VR
2008
IEEE
228views Virtual Reality» more  VR 2008»
14 years 2 months ago
Creating a Speech Enabled Avatar from a Single Photograph
This paper presents a complete framework for creating a speechenabled avatar from a single image of a person. Our approach uses a generic facial motion model which represents defo...
Dmitri Bitouk, Shree K. Nayar
ATAL
2008
Springer
13 years 10 months ago
Individual differences in expressive response: a challenge for ECA design
To create realistic and expressive virtual humans, we need to develop better models of the processes and dynamics of human emotions and expressions. A first step in this effort is...
Ning Wang, Stacy Marsella, Tim Hawkins
AFRIGRAPH
2001
ACM
14 years 6 days ago
Expressive textures
If a moving image is more expressive than words or than a still image, then an animated facial expression can explain more in depth the feelings of a virtual character. Facial ani...
K. Fei
ECCV
2002
Springer
14 years 10 months ago
Robust Parameterized Component Analysis
Principal ComponentAnalysis (PCA) has been successfully applied to construct linear models of shape, graylevel, and motion. In particular, PCA has been widely used to model the var...
Fernando De la Torre, Michael J. Black