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» Modeling and Rendering of Real Environments
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VRCAI
2004
ACM
15 years 10 months ago
Real time 3D avatar for interactive mixed reality
This paper presents real-time reconstruction of dynamic 3D avatar for interactive mixed reality. In computer graphics, one of the main goals is the combination of virtual scenes w...
Sang Yup Lee, Ig-Jae Kim, Sang Chul Ahn, Heedong K...
GLVLSI
2000
IEEE
92views VLSI» more  GLVLSI 2000»
15 years 9 months ago
SPARTA: Simulation of Physics on a Real-Time Architecture
Abstract - In this paper, we discuss hardware acceleration for real-time physical modeling that would allow for realistic virtual environments. Additionally, we propose algorithms ...
Benjamin Bishop, Thomas P. Kelliher, Mary Jane Irw...
144
Voted
PG
2007
IEEE
15 years 11 months ago
Image-Based Proxy Accumulation for Real-Time Soft Global Illumination
We present a new, general, and real-time technique for soft global illumination in low-frequency environmental lighting. It accumulates over relatively few spherical proxies which...
Peter-Pike J. Sloan, Naga K. Govindaraju, Derek No...
ECRTS
2009
IEEE
15 years 2 months ago
Using Randomized Caches in Probabilistic Real-Time Systems
While hardware caches are generally effective at improving application performance, they greatly complicate performance prediction. Slight changes in memory layout or data access p...
Eduardo Quiñones, Emery D. Berger, Guillem ...
146
Voted
JNW
2006
82views more  JNW 2006»
15 years 4 months ago
Mobility Modeling in Mobile Ad Hoc Networks with Environment-Aware
Simulation is the most important and widely used method in the research of Mobile Ad hoc NETworks (MANET). The topology of MANET and the mobility of mobile nodes are the key factor...
Gang Lu, Gordon A. Manson, Demetrios Belis