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SIGGRAPH
1999
ACM
14 years 1 months ago
Six Degree-of-Freedom Haptic Rendering Using Voxel Sampling
A simple, fast, and approximate voxel-based approach to 6DOF haptic rendering is presented. It can reliably sustain a 1000 Hz haptic refresh rate without resorting to asynchronous...
William A. McNeely, Kevin D. Puterbaugh, James J. ...
CORR
2010
Springer
142views Education» more  CORR 2010»
13 years 9 months ago
The Accuracy of Tree-based Counting in Dynamic Networks
Tree-based protocols are ubiquitous in distributed systems. They are flexible, they perform generally well, and, in static conditions, their analysis is mostly simple. Under churn...
Supriya Krishnamurthy, John Ardelius, Erik Aurell,...
ICA
2012
Springer
12 years 4 months ago
On Revealing Replicating Structures in Multiway Data: A Novel Tensor Decomposition Approach
A novel tensor decomposition called pattern or P-decomposition is proposed to make it possible to identify replicating structures in complex data, such as textures and patterns in ...
Anh Huy Phan, Andrzej Cichocki, Petr Tichavsk&yacu...
MMAS
2004
Springer
14 years 2 months ago
Agent Server Technology for Managing Millions of Agents
d to submit first an abstract (to signal your interest and contribution) and then a full paper (for review) to the workshop. All accepted papers will be published as a volume from ...
Gaku Yamamoto
SMA
2008
ACM
157views Solid Modeling» more  SMA 2008»
13 years 8 months ago
Interactive physically-based shape editing
We present an alternative approach to standard geometric shape editing using physically-based simulation. With our technique, the user can deform complex objects in real-time. The...
Johannes Mezger, Bernhard Thomaszewski, Simon Pabs...