This paper explores the complications encountered when attempting to create a secure pervasive computing environment. The model introduced in this paper is primarily conceptual. T...
This research attempts to measure personality by monitoring behaviour in a virtual environment. A computer game was created to measure a trait of the Five Factor Model of personal...
In this paper, we propose a formal notion of network security for ad hoc networks. We adopt a probabilistic security framework, that is, security is defined by a polynomially bou...
Force feedback coupled with visual display allows people to interact intuitively with complex virtual environments. For this synergy of haptics and graphics to flourish, however, ...
Diego C. Ruspini, Krasimir Kolarov, Oussama Khatib
Abstract. This paper describes a simple yet effective method for achieving accurate, believable eye contact between humans and computer-generated characters, which to the author’...