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ACSW
2003
13 years 10 months ago
A Secure Pervasive Environment
This paper explores the complications encountered when attempting to create a secure pervasive computing environment. The model introduced in this paper is primarily conceptual. T...
Patrick G. McLean
GAMEON
2009
13 years 6 months ago
Psychologically Verified Player Modelling
This research attempts to measure personality by monitoring behaviour in a virtual environment. A computer game was created to measure a trait of the Five Factor Model of personal...
Giel van Lankveld, Sonny Schreurs, Pieter Spronck
WS
2006
ACM
14 years 2 months ago
Modeling Ad-hoc rushing attack in a negligibility-based security framework
In this paper, we propose a formal notion of network security for ad hoc networks. We adopt a probabilistic security framework, that is, security is defined by a polynomially bou...
Jiejun Kong, Xiaoyan Hong, Mario Gerla
SIGGRAPH
1997
ACM
14 years 27 days ago
The haptic display of complex graphical environments
Force feedback coupled with visual display allows people to interact intuitively with complex virtual environments. For this synergy of haptics and graphics to flourish, however, ...
Diego C. Ruspini, Krasimir Kolarov, Oussama Khatib
ICCV
2007
IEEE
14 years 3 months ago
Exact Eye Contact with Virtual Humans
Abstract. This paper describes a simple yet effective method for achieving accurate, believable eye contact between humans and computer-generated characters, which to the author’...
Andrei State