An experimental system for dialogue structure analysis based on a new type plan recognition model for spoken dialogues has been implemented. This model is realized by using four t...
CODE 2.0 is a graphical parallel programming system that targets the three goals of ease of use, portability, and production of efficient parallel code. Ease of use is provided by...
Many dramatizations have depicted a fully automated home living environment, where actions and events are understood or even anticipated. While the realization of such environment...
We present a method for learning a human understandable, executable model of an agent's behavior using observations of its interaction with the environment. By executable we ...
Andrew Guillory, Hai Nguyen, Tucker R. Balch, Char...
We present as a contribution to the field of human-machine interaction a system that analyzes human movements online, based on the concept of Laban Movement Analysis (LMA). The im...