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TVCG
2008
128views more  TVCG 2008»
13 years 10 months ago
AD-Frustum: Adaptive Frustum Tracing for Interactive Sound Propagation
We present an interactive algorithm to compute sound propagation paths for transmission, specular reflection and edge diffraction in complex scenes. Our formulation uses an adaptiv...
Anish Chandak, Christian Lauterbach, Micah T. Tayl...
ICDCS
2009
IEEE
14 years 8 months ago
Distributed Key Generation for the Internet
Although distributed key generation (DKG) has been studied for some time, it has never been examined outside of the synchronous setting. We present the first realistic DKG archit...
Aniket Kate, Ian Goldberg
ALENEX
2004
116views Algorithms» more  ALENEX 2004»
14 years 4 days ago
A Computational Framework for Handling Motion
We present a framework for implementing geometric algorithms involving motion. It is written in C++ and modeled after and makes extensive use of CGAL (Computational Geometry Algor...
Leonidas J. Guibas, Menelaos I. Karavelas, Daniel ...
IBMRD
2006
76views more  IBMRD 2006»
13 years 10 months ago
Modeling wire delay, area, power, and performance in a simulation infrastructure
We present Justice, a set of extensions to the Liberty simulation infrastructure that model area, wire length, and power consumption in processor architectures. Given an architectu...
Nicholas P. Carter, Azmat Hussain
SAC
2002
ACM
13 years 10 months ago
Color patterns for pictorial content description
In this paper, we propose a new type of image feature, which consists of patterns of colors and intensities that capture the latent associations among images and primitive feature...
Daniela Stan, Ishwar K. Sethi