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STOC
1997
ACM
116views Algorithms» more  STOC 1997»
14 years 2 months ago
Direct Product Results and the GCD Problem, in Old and New Communication Models
This paper contains several results regarding the communication complexity model and the 2-prover games model, which are based on interaction between the two models:
Itzhak Parnafes, Ran Raz, Avi Wigderson
AIED
2005
Springer
14 years 3 months ago
Serious Games for Language Learning: How Much Game, How Much AI?
Modern computer games show potential not just for engaging and entertaining users, but also in promoting learning. Game designers employ a range of techniques to promote long-term ...
W. Lewis Johnson, Hannes Högni Vilhjál...
AISC
2010
Springer
14 years 1 months ago
How to Correctly Prune Tropical Trees
We present tropical games, a generalization of combinatorial min-max games based on tropical algebras. Our model breaks the traditional symmetry of rational zero-sum games where pl...
Jean-Vincent Loddo, Luca Saiu
AAMAS
2012
Springer
12 years 5 months ago
Using argumentation to model agent decision making in economic experiments
In this paper we demonstrate how a qualitative framework for decision making can be used to model scenarios from experimental economic studies and we show how our approach explains...
Trevor J. M. Bench-Capon, Katie Atkinson, Peter Mc...
CDC
2009
IEEE
133views Control Systems» more  CDC 2009»
13 years 7 months ago
Bertrand games between multi-class queues
We develop a framework to study differentiated services when there are competing network providers. We adopt a multi-class queueing model, where providers post prices for various s...
Parijat Dube, Rahul Jain