We present a simple yet effective snapping technique for constraining the motion of the cursor of an input device to the surface of 3D models whose geometry is arbitrarily deforme...
This paper presents some interactive features we have added on our street-view web navigation application. Our system allows to navigate through a huge amount of data (panoramas a...
This paper addresses the pose recovery problem of a particular articulated object: the human body. In this model-based approach, the 2D-shape is associated to the corresponding st...
Video game players often learn to map their physical actions (e.g., pressing buttons) onto their on-screen avatars' actions (e.g., wielding swords) in order to play. We explo...
— In this article a new method is presented to obtain a full and precise calibration of camera-robot systems with eyein-hand cameras. It achieves a simultaneous and numerically s...