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» Modeling collision avoidance behavior for virtual humans
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PG
1997
IEEE
13 years 12 months ago
Real-time virtual humans
The last few years have seen great maturationin the computation speed and control methods needed to portray 3D virtualhumanssuitableforreal interactiveapplications. We first desc...
Norman I. Badler
ATAL
2010
Springer
13 years 8 months ago
Evaluating models of speaker head nods for virtual agents
Virtual human research has often modeled nonverbal behaviors based on the findings of psychological research. In recent years, however, there have been growing efforts to use auto...
Jina Lee, Zhiyang Wang, Stacy Marsella
UM
2010
Springer
14 years 23 days ago
Analyzing Community Knowledge Sharing Behavior
The effectiveness of support provided to virtual communities depends strongly on what we know about a particular community of people and in what areas the community needs support....
Styliani Kleanthous, Vania Dimitrova
CHI
2008
ACM
14 years 8 months ago
The design of gaze behavior for embodied social interfaces
Non-verbal behavior, particularly gaze, is a crucial part of human communication. To interact with humans in a rich, natural way, social interfaces need to use this communicative ...
Bilge Mutlu
VC
2008
118views more  VC 2008»
13 years 7 months ago
Enriching a motion database by analogous combination of partial human motions
We synthesize new human body motions from existing motion data. We divide the body of an animated character into several parts, such as to upper and lower body, and partition the m...
Won-Seob Jang, Won-Kyu Lee, In-Kwon Lee, Jehee Lee