The goal of the Virtual Humans Project at the University of Southern California’s Institute for Creative Technologies is to enrich virtual training environments with virtual hum...
Patrick G. Kenny, Arno Hartholt, Jonathan Gratch, ...
Existing models of virtual humans in urban settings have largely focused on algorithmic or graphical efficiency. They look realistic but are relatively lacking as experimental too...
This paper describes lessons learned in developing the linguistic, cognitive, emotional, and gestural models underlying virtual human behavior in a training application designed t...
Robert C. Hubal, Geoffrey A. Frank, Curry I. Guinn
Integrating culture as a parameter into the behavioral models of virtual characters to simulate cultural differences is becoming more and more popular. But do these differences ...
Spurred by a range of potential applications, there has been a growing body of research in computational models of human emotion. To advance the development of these models, it is...