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» Modeling collision avoidance behavior for virtual humans
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IVA
2009
Springer
14 years 8 days ago
Should Agents Speak Like, um, Humans? The Use of Conversational Fillers by Virtual Agents
We describe the design and evaluation of an agent that uses the fillers um and uh in its speech. We describe an empirical study of human-human dialogue, analyzing gaze behavior dur...
Laura M. Pfeifer, Timothy W. Bickmore
WSC
2008
13 years 10 months ago
Mental simulation for creating realistic behavior in physical security systems simulation
Mental simulation is proposed by cognitive psychologists as a candidate to model the human reasoning process. In this paper, we propose a methodology that models mental simulation...
Volkan Ustun, Jeffrey S. Smith
HCI
2009
13 years 5 months ago
Models of Culture for Virtual Human Conversation
In this paper, we survey different types of Models of culture for virtual humans. Virtual humans are artificial agents that include both a visual human-like body and intelligent co...
David R. Traum
PRESENCE
2006
197views more  PRESENCE 2006»
13 years 7 months ago
A Spring Model for Whole-Hand Virtual Grasping
We present a physically-based approach to grasping and manipulation of virtual objects that produces visually realistic results, addresses the problem of visual interpenetration o...
Christoph W. Borst, Arun P. Indugula
IVA
2009
Springer
14 years 2 months ago
Spontaneous Avatar Behavior for Human Territoriality
Abstract. The challenge of making a virtual world believable includes a requirement for AI entities which autonomously react to a dynamic environment. After the breakthroughs in be...
Claudio Pedica, Hannes Högni Vilhjálms...